Daylight Entwickler schließen ihre Pforten

Mit den Zombie Studios gibt es wieder einen Entwickler, der seinen Betrieb einstellen muss. Seit 20 Jahren war die Softwareschmiede in Seattle ansässig und entwickelte Spiele wie etwa Blacklight: Retribution, Konamis SAW, Spec Ops, das letzte Daylight, oder auch das unvergessene Zork: Nemesis. Nun ist es an der Zeit, Abschied zu nehmen…

So long, and thanks for all the fish

It has been over 20 years since it all started. Zombie was formed in the same year that Forrest Gump was released, Sony’s PlayStation launched, and Justin Bieber was born. It was also four years before Goole was founded, and four years before Half-life was released. Since then we have published our own and been a part of over 30 titles, worked on every major console, partnered with nearly every publisher, and even did a bit of work for the US Army. Now it is time for us to part ways and close our doors.
The owners of Zombie Studios are retiring and wish to thank you, our fans, for years of support you have provided us. It has been awesome working with all the various technology over the years, both hardware and software, growing with the industry and out fans, and producing fun games and technology of our own. We also wish to thank our employees, both present and past. Your dedication and passion to gaming is what Zombie was all about.

Lastly, we want to congratulate and wish nothing but success to Builder Box, the new studio starting up that has acquired some of the work Zombie is parting with, including all rights to Blacklight: Retribution. The new studio is comprised of past Zombie employees that put their hearts into Blacklight and we have no doubts will continue to do so.

Thank you, and game on.
Zombie Studios
1994 – 2015

Schreibe einen Kommentar