Warum Soulcalibur: Lost Swords keinen Multiplayerpart hat

Sofern ihr euch schon immer gefragt habt, warum das kommende free-to-play Soulcalibur: Lost Swords nur einen Singleplayermodus hat: Producer Masaaki Hoshino erklärt, dass der Grund das „Pay-to-Win“ für den fehlenden Multiplayermodus ist. Ein solches Modell wäre in einem Onlinemultiplayermodus eben nicht unbedingt das, was man im allgemeinen als fair bezeichnen könnte.

The reason that we went singleplayer…well, originally, we were thinking about having a multiplayer option, but because we’re going with a pay-to-win model, we were worried that by having online multiplayer, for all the new users that would be coming in experiencing the game for the first time, they might be immediately deterred by fighting against opponents who had superior equipment and gear—and we didn’t want to have that kind of negative impact on new players.

In the singleplayer experience, having a pay-to-win structure won’t impede the player’s experience with the game.

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