Bandai Namco kündigte heute an, dass sich der Release von Ace Combat 7: Skies Unknown etwas verzögern und so erst 2018 erscheinen wird. Producer Kazutoki Kono entsendete ein Statement, in dem er die Verspätung begründete. So will man etwa die „Vision“, die man für das Spiel hatte auch so umsetzen, wie man es sich vorgestellt hat.
Dear Ace Combatants,
I wanted to take this opportunity to speak with you directly, our loyal ACE COMBAT fans, and give you a first-hand update on the launch timing for ACE COMBAT 7: SKIES UNKNOWN.
The Project ACES team and I have been working hard on ACE COMBAT 7 and we’re determined to achieve the vision we have set for the game. To reach that vision, we have decided to move the launch of ACE COMBAT 7 to 2018.
We would have loved to launch ACE COMBAT 7 at the end of 2017 as we originally intended, but doing so would compromise our goal for the game. We take our art very seriously and that means we have instead chosen to devote additional time and effort to perfect and optimize this newest chapter of the ACE COMBAT saga. The combination of the Unreal 4 Engine and the power of current generation consoles and PC hardware have literally opened the “skies of opportunity” to us to develop the best ACE COMBAT experience to-date. At no other time in ACE COMBAT’s 20+ year history has gaming technology allowed us to deliver the minute details of flight combat – such as cloud cover and air currents – or give players a new way to experience dogfights and attack sorties through hardware such as the new PlayStation VR.