{"id":9446,"date":"2015-02-11T17:11:15","date_gmt":"2015-02-11T16:11:15","guid":{"rendered":"http:\/\/ps3blog.de\/?p=9446"},"modified":"2015-02-11T17:11:15","modified_gmt":"2015-02-11T16:11:15","slug":"telltales-eigene-ip-wird-das-ambitionierteste-projekt-das-die-firma-jemals-hatte","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2015\/02\/11\/telltales-eigene-ip-wird-das-ambitionierteste-projekt-das-die-firma-jemals-hatte\/","title":{"rendered":"Telltales eigene IP, wird das ambitionierteste Projekt, das die Firma jemals hatte"},"content":{"rendered":"<p>\t\t\t\tViel wei\u00df man  ja noch nicht, \u00fcber die kommende, eigene IP aus dem Hause Talltale und mit &#8222;nicht viel&#8220; mein ich &#8222;gar nichts&#8220;. CEO Bruner hat wenigstens etwas in einem Interview verraten.<\/p>\n<blockquote><p>\u201cI\u2019ll say we\u2019ve spent a lot of time experimenting over the last decade with how powerful a storytelling tool interactive can be and when we thought about building something from the ground up that gave us absolutely everything we could dream of as storytelling tools,<strong> It\u2019s probably the most ambitious thing the company has ever done but we feel like we\u2019re ready for it<\/strong>. We\u2019re very excited to talk about it, but we can\u2019t say much more right now. But it is the perfect thing for us.\u201d<\/p><\/blockquote>\n<p>Wir d\u00fcrfen also gespannt sein. Interessant wird es auch, ob man nun endlich auch eine neue Grafik-Engine benutzen wird, oder ob man immer noch das alte Ding benutzt, das nun wirklich nicht mehr h\u00fcbsche, zeitgem\u00e4\u00dfe Bilder auf die Netzhaut zaubert.\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Viel wei\u00df man ja noch nicht, \u00fcber die kommende, eigene IP aus dem Hause Talltale und mit &#8222;nicht viel&#8220; mein ich &#8222;gar nichts&#8220;. CEO Bruner hat wenigstens etwas in einem Interview verraten. \u201cI\u2019ll say we\u2019ve spent a lot of time experimenting over the last decade with how powerful a storytelling tool interactive can be and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":8358,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[14,885],"class_list":["post-9446","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allgemein","tag-game-of-thrones","tag-talltale-games"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/9446","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=9446"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/9446\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=9446"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=9446"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=9446"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}