{"id":4333,"date":"2014-05-13T22:25:46","date_gmt":"2014-05-13T20:25:46","guid":{"rendered":"http:\/\/ps3blog.de\/?p=4333"},"modified":"2014-05-13T22:25:46","modified_gmt":"2014-05-13T20:25:46","slug":"watch-dogs-ps4-version-laeuft-mit-900p-und-30fps-nur-mit-792p-auf-xbox-one","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2014\/05\/13\/watch-dogs-ps4-version-laeuft-mit-900p-und-30fps-nur-mit-792p-auf-xbox-one\/","title":{"rendered":"Watch Dogs: PS4 Version l\u00e4uft mit 900p und 30FPS&#8230; nur mit 792p auf Xbox One"},"content":{"rendered":"<p>\t\t\t\tSo, nun haben wir es offiziell. Nachdem es die Tage ein paar Verwirrungen gab, mit welcher Aufl\u00f6sung nun Watch Dogs auf der PS4 l\u00e4uft, verschafft Ubisoft nun f\u00fcr Klarheit.<\/p>\n<p>So soll die PS4 Version mit 900p daher kommen, die Xbox One Version mit 792p. Beide Konsolen schaffen eine Framerate von 30FPS. Nicht jetzt das, was man vielleicht erwartet h\u00e4tte\u2026 also die ger\u00fcchtehalber prognostizierten 1080p. Aber man soll sich ja von Zahlen ohnehin nicht beeindrucken lassen, so der Publisher:<\/p>\n<blockquote><p><strong>Resolution is a number, just like framerate is a number.<\/strong> All those numbers are valid aspects of making games. But you make choices about the experience you want to deliver. In our case, dynamism is everything. Exploration and expression are everything. You want to have a steady framerate, but you want to have dynamism at the core of the experience. The same goes with resolution. People tend to look at corridor shooters, for example, where there\u2019s a corridor and all the effects are on and it\u2019s unbelievable, and they forget that if you apply those same global effects to an open city with people around and potential car crashes and guys in multiplayer showing up without warning, the same effect is applied to a lot of dynamic elements that are happening in every frame. So it becomes magnified in cost.<\/p><\/blockquote>\n<p>Wisst ihr Bescheid. \u00dcbrigens: Einen neuen Gameplay Trailer gibt&#8217;s auch.<\/p>\n<p><a href=\"http:\/\/www.amazon.de\/gp\/product\/B00FWHR6Z8\/ref=as_li_qf_sp_asin_tl?ie=UTF8&#038;camp=1638&#038;creative=6742&#038;creativeASIN=B00FWHR6Z8&#038;linkCode=as2&#038;tag=psbl-21\">Mahst du vorbestellen?<\/a><img decoding=\"async\" src=\"http:\/\/ir-de.amazon-adsystem.com\/e\/ir?t=psbl-21&#038;l=as2&#038;o=3&#038;a=B00FWHR6Z8\" width=\"1\" height=\"1\" border=\"0\" alt=\"\" style=\"border:none !important; margin:0px !important;\" \/><\/p>\n<p><iframe width=\"640\" height=\"360\" src=\"\/\/www.youtube.com\/embed\/ulFeUCAI5xM\" frameborder=\"0\" allowfullscreen><\/iframe>\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, nun haben wir es offiziell. Nachdem es die Tage ein paar Verwirrungen gab, mit welcher Aufl\u00f6sung nun Watch Dogs auf der PS4 l\u00e4uft, verschafft Ubisoft nun f\u00fcr Klarheit. So soll die PS4 Version mit 900p daher kommen, die Xbox One Version mit 792p. Beide Konsolen schaffen eine Framerate von 30FPS. Nicht jetzt das, was [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4334,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4,12,5,3],"tags":[],"class_list":["post-4333","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-action","category-adventure","category-ps3","category-ps4"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/4333","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=4333"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/4333\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=4333"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=4333"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=4333"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}