{"id":2562,"date":"2014-02-18T20:31:23","date_gmt":"2014-02-18T19:31:23","guid":{"rendered":"http:\/\/ps3blog.de\/?p=2562"},"modified":"2014-02-18T20:31:23","modified_gmt":"2014-02-18T19:31:23","slug":"bioshock-entwickler-irrational-games-machen-ihren-laden-dicht","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2014\/02\/18\/bioshock-entwickler-irrational-games-machen-ihren-laden-dicht\/","title":{"rendered":"BioShock Entwickler Irrational Games machen ihren Laden dicht"},"content":{"rendered":"<p>\t\t\t\tAlso das kommt nun wirklich \u00fcberraschend. Wie <a href=\"http:\/\/www.irrationalgames.com\">Irrational Games<\/a> verk\u00fcnden, werden sie ihr Entwicklerstudio leider dicht machen. Zwar verspricht Mitgr\u00fcnder Ken Levine, dass er mit 15 weiteren Mitarbeitern als kleineres Team bei TakeTwo ihre Arbeit wieder aufnehmen, doch traurig ist die Sache allemal:<\/p>\n<blockquote><p>\u201cThere\u2019s no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition, [\u2026] Besides financial support, the staff will have access to the studio for a period of time to say their goodbyes and put together their portfolios.<\/p>\n<p>Other Take-Two studios will be on hand to discuss opportunities within the company, and we\u2019ll be hosting a recruiting day where we\u2019ll be giving 3rd party studios and publishers a chance to hold interviews with departing Irrational staff.\u201d<\/p><\/blockquote>\n<p>Wer Angst um BioShock hat, braucht diese nicht zu haben, denn das Franchise, das \u00fcber eine halbe Milliarde Dollar einbrachte, wird direkt zu 2K Games umgezogen. Levine und sein Team hingegen hoffen mit neuen Titeln ebenso packende Spiele anbieten zu k\u00f6nnen, wie wir sie aus dem BioShock Universum her kennen:<\/p>\n<blockquote><p>\u201cour new venture can focus entirely on replayable narrative. If we\u2019re lucky, we\u2019ll build something half as memorable as BioShock,\u201d<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Also das kommt nun wirklich \u00fcberraschend. Wie Irrational Games verk\u00fcnden, werden sie ihr Entwicklerstudio leider dicht machen. Zwar verspricht Mitgr\u00fcnder Ken Levine, dass er mit 15 weiteren Mitarbeitern als kleineres Team bei TakeTwo ihre Arbeit wieder aufnehmen, doch traurig ist die Sache allemal: \u201cThere\u2019s no great way to lay people off, and our first concern [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2563,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-2562","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allgemein"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/2562","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=2562"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/2562\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=2562"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=2562"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=2562"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}