{"id":20596,"date":"2017-02-27T07:38:46","date_gmt":"2017-02-27T06:38:46","guid":{"rendered":"http:\/\/www.ps3blog.de\/?p=20596"},"modified":"2017-02-27T07:38:46","modified_gmt":"2017-02-27T06:38:46","slug":"playstation-vr-sony-verraet-verkaufszahlen","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2017\/02\/27\/playstation-vr-sony-verraet-verkaufszahlen\/","title":{"rendered":"PlayStation VR &#8211; Sony verr\u00e4t Verkaufszahlen"},"content":{"rendered":"<p>\t\t\t\tSony hat es bisher immer vermieden, konkrete Verkaufszahlen von PlayStation VR zu nennen. Damit sind sie nicht alleine, denn auch was die Verkaufszahlen von den VR Headsets &#8222;Vive&#8220; und &#8222;Rift&#8220; angeht, ist man zur\u00fcckhaltend. Es hei\u00dft allerdings, dass bis Ende 2016 Vive bislang 420000 Einheiten absetzen konnte und Rift 243000. Und Sony?<\/p>\n<p>Sonys Andrew House nannte nun endlich handfeste Zahlen, f\u00fcr die man sich nicht sch\u00e4men muss, denn laut dem Sony Chef, konnte sich die Hardware bisher (bis 19. Februar) 915000 Mal verkaufen. Ziemlich gut eigentlich. Bis April hofft man, die Million zu knacken.<\/p>\n<blockquote><p>\u201cIt\u2019s the classic case in any organization \u2014 the guys who are on the front end in sales are getting very excited, very hyped up. You have to temper that with other voices inside the company, myself among them, saying let\u2019s just be a little bit careful.\u201d<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Sony hat es bisher immer vermieden, konkrete Verkaufszahlen von PlayStation VR zu nennen. Damit sind sie nicht alleine, denn auch was die Verkaufszahlen von den VR Headsets &#8222;Vive&#8220; und &#8222;Rift&#8220; angeht, ist man zur\u00fcckhaltend. Es hei\u00dft allerdings, dass bis Ende 2016 Vive bislang 420000 Einheiten absetzen konnte und Rift 243000. Und Sony? Sonys Andrew House [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":17481,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1020],"tags":[1330],"class_list":["post-20596","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-project-morpheus","tag-playstation-vr"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/20596","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=20596"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/20596\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=20596"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=20596"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=20596"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}