{"id":19375,"date":"2016-11-02T10:13:27","date_gmt":"2016-11-02T09:13:27","guid":{"rendered":"http:\/\/www.ps3blog.de\/?p=19375"},"modified":"2016-11-02T10:13:27","modified_gmt":"2016-11-02T09:13:27","slug":"ea-veroeffentlicht-nur-dann-remastered-versionen-wenn-sie-sinn-machen","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2016\/11\/02\/ea-veroeffentlicht-nur-dann-remastered-versionen-wenn-sie-sinn-machen\/","title":{"rendered":"EA ver\u00f6ffentlicht nur dann Remastered Versionen, wenn sie Sinn machen"},"content":{"rendered":"<p>\t\t\t\tIhr hofft immer noch darauf, dass EA auf den Remastered-Zug aufspringt und ein paar Klassiker auf die aktuelle Konsolengeneration bringt? Theoretisch ist dies schon m\u00f6glich, wie Chief Executive Officer Andrew Wilson verk\u00fcndet, doch man wolle nur dann Remastered Versionen auf den Markt bringen, wenn die Spieler diese auch wirklich wollen und die &#8222;Verbesserungen&#8220; einen Re-release auch rechtfertigen:<\/p>\n<blockquote><p>\u201cIn terms of remasters, it\u2019s something that we look at. In all cases we\u2019re trying to figure out what is right for the player. If this a world where there are games that we have in our catalog that players really want to play in a remaster variety, and we believe that we can add the kind of enhancements that make that worthwile for the player, then we will do that.<\/p>\n<p>Nothing to announce today, but certainly you can imagine with a portfolio as deep and rich as ours, and with a playerbase as engaged as ours, that we\u2019re getting lots of requests right now. \u201c<\/p><\/blockquote>\n<p>Da ein neues Mass Effect vor der T\u00fcr steht, w\u00e4re eine Sammlung der alten Teile f\u00fcr Neuanf\u00e4nger eigentlich gar nicht mal so verkehrt\u2026\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ihr hofft immer noch darauf, dass EA auf den Remastered-Zug aufspringt und ein paar Klassiker auf die aktuelle Konsolengeneration bringt? Theoretisch ist dies schon m\u00f6glich, wie Chief Executive Officer Andrew Wilson verk\u00fcndet, doch man wolle nur dann Remastered Versionen auf den Markt bringen, wenn die Spieler diese auch wirklich wollen und die &#8222;Verbesserungen&#8220; einen Re-release [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":19376,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[1481],"class_list":["post-19375","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allgemein","tag-mass-effect-andromeda"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/19375","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=19375"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/19375\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=19375"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=19375"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=19375"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}