{"id":17015,"date":"2016-06-16T09:43:03","date_gmt":"2016-06-16T08:43:03","guid":{"rendered":"http:\/\/www.ps3blog.de\/?p=17015"},"modified":"2016-06-16T09:43:03","modified_gmt":"2016-06-16T08:43:03","slug":"final-fantasy-xii-the-zodiac-age-hat-einen-knopf-fuer-schnellen-vorlauf","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2016\/06\/16\/final-fantasy-xii-the-zodiac-age-hat-einen-knopf-fuer-schnellen-vorlauf\/","title":{"rendered":"Final Fantasy XII The Zodiac Age hat einen Knopf f\u00fcr &#8222;schnellen Vorlauf&#8220;"},"content":{"rendered":"<p>\t\t\t\tDie Landschaften in Final Fantasy XII waren (und sind) doch relativ gro\u00df und es bedarf schon ein wenig Zeit, da hindurch zu wandern. F\u00fcr manche Spieler (gerade die j\u00e4ngere, ungeduldige Generation) vielleicht etwas zu &#8222;langwierig&#8220;. So hat man sich bei SquareEnix f\u00fcr Final Fantasy XII The Zodiac Age einen &#8222;schnellen Vorlauf&#8220;-Knopf einfallen lassen, der die langen Fu\u00dfm\u00e4rsche, aber auch K\u00e4mpfe um das zwei- vierfache beschleunigen k\u00f6nnen.<\/p>\n<blockquote><p>\u201cOne feedback we got from fans who played the original Final Fantasy XII was how vast the fields are, It took a very long time to get through those fields. So we wanted to make that experience a little more convenient for the user.\u201d<\/p><\/blockquote>\n<p>\u2026so Final Fantasy XII The Zodiac Age Director Takashi Katano<\/p>\n<p><strong>What a time to be alive!<\/strong><\/p>\n<p><iframe width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/rsIyNMenBB4\" frameborder=\"0\" allowfullscreen><\/iframe>\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Die Landschaften in Final Fantasy XII waren (und sind) doch relativ gro\u00df und es bedarf schon ein wenig Zeit, da hindurch zu wandern. F\u00fcr manche Spieler (gerade die j\u00e4ngere, ungeduldige Generation) vielleicht etwas zu &#8222;langwierig&#8220;. So hat man sich bei SquareEnix f\u00fcr Final Fantasy XII The Zodiac Age einen &#8222;schnellen Vorlauf&#8220;-Knopf einfallen lassen, der die [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":17016,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3,6],"tags":[1771],"class_list":["post-17015","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ps4","category-rpg","tag-final-fantasy-xii-the-zodiac-age"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/17015","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=17015"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/17015\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=17015"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=17015"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=17015"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}