{"id":14614,"date":"2016-02-22T10:23:43","date_gmt":"2016-02-22T09:23:43","guid":{"rendered":"http:\/\/www.ps3blog.de\/?p=14614"},"modified":"2016-02-22T10:23:43","modified_gmt":"2016-02-22T09:23:43","slug":"kojima-moechte-ein-medienuebergreifendes-franchise-erschaffen","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2016\/02\/22\/kojima-moechte-ein-medienuebergreifendes-franchise-erschaffen\/","title":{"rendered":"Kojima m\u00f6chte ein medien\u00fcbergreifendes Franchise erschaffen"},"content":{"rendered":"<p>\t\t\t\t<a href=\"http:\/\/www.ps3blog.de\/wp-admin\/post.php?post=14578&#038;action=edit\">Wir wissen ja bereits<\/a>, dass Kojima mit Sony an einer neuen IP arbeitet. Doch &#8222;nur&#8220; ein neues Spiel zu entwickeln, ist Kojima nicht genug\u2026<\/p>\n<p>In einem <a href=\"http:\/\/www.gamespot.com\/articles\/hideo-kojima-interview-the-dawn-of-a-new-era\/1100-6434913\/\">Interview<\/a> erkl\u00e4rt er, dass ihm etwas mit mehr &#8222;Wirkkraft&#8220; vorschwebt. Sein Werk sollte so einflussreich sein, dass daraus Animes, Mangas und nat\u00fcrlich auch Sammelfiguren entstehen.<\/p>\n<blockquote><p>By impact, I mean from the things that are unique to the game, the characters, and the world. This impact can lead into something outside of games, such as anime, manga, figures; something that is rich enough to expand.<\/p><\/blockquote>\n<p>Wir d\u00fcrfen (vermutlich) gespannt sein\u2026\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wir wissen ja bereits, dass Kojima mit Sony an einer neuen IP arbeitet. Doch &#8222;nur&#8220; ein neues Spiel zu entwickeln, ist Kojima nicht genug\u2026 In einem Interview erkl\u00e4rt er, dass ihm etwas mit mehr &#8222;Wirkkraft&#8220; vorschwebt. Sein Werk sollte so einflussreich sein, dass daraus Animes, Mangas und nat\u00fcrlich auch Sammelfiguren entstehen. By impact, I mean [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":14615,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[199],"class_list":["post-14614","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allgemein","tag-kojima"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/14614","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=14614"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/14614\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=14614"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=14614"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=14614"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}