{"id":11090,"date":"2015-04-07T14:42:12","date_gmt":"2015-04-07T13:42:12","guid":{"rendered":"http:\/\/www.ps3blog.de\/?p=11090"},"modified":"2015-04-07T14:42:12","modified_gmt":"2015-04-07T13:42:12","slug":"yoshida-moechte-sowas-wie-p-t-auf-project-morpheus-sehen","status":"publish","type":"post","link":"https:\/\/ps3blog.de\/index.php\/2015\/04\/07\/yoshida-moechte-sowas-wie-p-t-auf-project-morpheus-sehen\/","title":{"rendered":"Yoshida m\u00f6chte sowas wie P.T. auf Project Morpheus sehen."},"content":{"rendered":"<p>\t\t\t\tDer &#8222;spielbare Teaser&#8220; (engl. P.T. &#8211; Playable Teaser) f\u00fcr das kommende Silent Hills, war eine der gr\u00f6\u00dften \u00dcberraschungen auf der letzten gamescom. Eine gruselige noch dazu. Wie toll w\u00e4re sowas f\u00fcr Sonys kommendes VR Headset Project Morpheus? Das findet auch Sony Chef Yoshida, wie er in einem <a href=\"http:\/\/www.gamesradar.com\/opm\/\">Interview<\/a> erkl\u00e4rt:<\/p>\n<blockquote><p>&#8222;Well, we always say to developers, &#8218;Don&#8217;t try to port your game&#8212;you need to approach it from the ground up for VR.&#8216; That said, I&#8217;d personally like to see a game like P.T. working with Morpheus&#8230;something really, really scary,&#8220; <\/p><\/blockquote>\n<p>Na, w\u00e4re das was f\u00fcr euch, oder habt ihr Angst, euch ins H\u00f6schen zu machen?\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Der &#8222;spielbare Teaser&#8220; (engl. P.T. &#8211; Playable Teaser) f\u00fcr das kommende Silent Hills, war eine der gr\u00f6\u00dften \u00dcberraschungen auf der letzten gamescom. Eine gruselige noch dazu. Wie toll w\u00e4re sowas f\u00fcr Sonys kommendes VR Headset Project Morpheus? Das findet auch Sony Chef Yoshida, wie er in einem Interview erkl\u00e4rt: &#8222;Well, we always say to developers, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":11091,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4,1020,3],"tags":[427,294,475],"class_list":["post-11090","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-action","category-project-morpheus","category-ps4","tag-p-t","tag-project-morpheus","tag-silent-hills"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/11090","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/comments?post=11090"}],"version-history":[{"count":0,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/posts\/11090\/revisions"}],"wp:attachment":[{"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/media?parent=11090"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/categories?post=11090"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ps3blog.de\/index.php\/wp-json\/wp\/v2\/tags?post=11090"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}